Born in 1987, Guillaume Bourdon is a multi-disciplinary emerging artist. Originally from the isolated countryside of Montérégie, he grew up in the golden age of video games and the advent of the Internet in the 90s.
A ‘digital slacker’, he relies almost entirely on YouTube tutorials to develop his practice, observing the rift between ‘real-world’ culture and ‘internet’ culture. Guillaume has a BFA from Université du Québec à Montréal (Uqàm) and the Art school of Geneva (Head). He obtained Graduate Diploma in Design and Computation Arts from Concordia University, and is currently completing an MFA in Visual and Media Arts at UQAM.
Inspired by repetition, self-portraits, and prototypes, my work romanticizes the process of digital self-learning. My practice is not fixed in a particular medium, but instead rooted in the idea of the alternate ego, whose entire life borders on indistinguishable from the virtual. I’m also fascinated by empty spaces, non-places and their heterotopic nature, both in video games and in physical space. These places become a backdrop for my own reverie, where i create vague, poetic or abstracted virtual elements, and transform them into ideal non-spaces.